![]() I totally agree with - there's grinding, then there's smart, fast leveling. You might need to continue collecting skyshards depending on build. I skip them until vet to save the XP for CP. Hop with a friend through wayshrines or through guild rosters. Take WW at end and grind it it to ten by staying in Hircine's realm. Skip Coldharbour unless a crafting alt. Lamias, the Ayleid king and one city quest (like return a lute from delve to Inn) to unlock the northern part. Coldharbour: Teleport to Hollow City, Groundskeeper, east: Great Shackle, west: Library of dusk, Woodelves vs. Malabal Tor: Velyn Harbor to clear it, maybe Drabul, Belarata Grahtwood: Southpoint, Reliquary of Stars, Rahjin's Mantle Auridon: Vulkhel Guard because running around preparing toon anyway, Tanzeewil Khenarti: none, usually pick skyshards and loot chests until got full Training set. Excluding guilds skills/passives the toon is ready for one build. Most skill lines and one weapon are at 50 or very close to hit it. ![]() This is much more than grinding but i ended up collecting skyshards anyway and lost the advantage from grind. When hitting vet i have usually about 120 skill points and /played is about 30 hours. ![]() With some cp everything is soloable excluding some worldbosses. You might want to grind the occasionally few rounds to refresh jewelry. It's better to move forward than grind same dolmens repeatedly. E.g dolmens give big XP when done first time. Skill points are bigger effort than leveling now.įastest way to make a useful toon is to sweep through areas and collect skyshards, pick mage guild books (if needed), do dolmens, public dungeons, worldbosses and those quests that drop skillpoint and can be done without prerequisites. ![]()
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